AI Insights · Timothy · October 2022
Top 5 Sniper Games Performance in Croatia for Q3 2022
Discover the performance trends of the top 5 sniper games on a unified platform in Croatia during the third quarter of 2022, based on data from Sensor Tower.
In the third quarter of 2022, the top 5 sniper games in Croatia showed varied performance trends across weekly downloads, revenue, and active users. Here’s a closer look at their metrics:
Giant Wanted from Supersonic Studios LTD saw a significant increase in weekly downloads early in the quarter, peaking at 1.9K in mid-August before declining to 436 by the end of September. Weekly revenue for this game was sporadic, with notable peaks of $25 in mid-September and $21 in the last week of September. Weekly active users followed a similar trend, reaching a high of 2.8K in mid-August and then decreasing to 939 by the end of the quarter.
Sniper 3D:Gun Shooting Games by Wildlife Studios maintained a steady weekly revenue, generally oscillating between $273 and $458, with the highest revenue recorded in mid-September. Weekly downloads also remained stable, fluctuating around 500, with minor dips and peaks. The game consistently engaged around 4K to 5K weekly active users, showing a slight decline towards the end of the quarter.
Sniper Strike FPS 3D Shooting from Mobile Gaming Studios Ltd. exhibited a modest performance. Weekly revenue showed small fluctuations, peaking at $113 in early July. Weekly downloads saw a gradual increase, reaching 152 in mid-August but then stabilizing around 90 by the end of September. The game’s weekly active users mirrored this trend, peaking at 220 in late August and slightly decreasing to 165 by the end of the quarter.
Sniper Rifle Gun Shooting Game from Playtime Gaming had a relatively low performance in terms of weekly downloads, which hovered around 50 to 70 throughout the quarter. There was no significant data on weekly revenue or active users for this game during the period.
Guns Master by BoomBit Games experienced a slight increase in weekly downloads, peaking at 99 in mid-August, and then stabilizing around 60 towards the end of September. The game’s weekly active users showed a similar pattern, reaching 128 in mid-August and then decreasing to 93 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.